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Default Sathyabama Institute of Science and Technology B.Sc. Computer Science SBS1303 COMPUTER GRAPHICS AND MULTIMEDIA Syllabus

Sathyabama Institute of Science and Technology B.Sc. Computer Science SBS1303 COMPUTER GRAPHICS AND MULTIMEDIA Syllabus

SATHYABAMA INSTITUTE OF SCIENCE AND TECHNOLOGY SCHOOL OF COMPUTING
B.Sc. - Regular 33 REGULATIONS 2017
PART A : 10 Questions of 2 marks each uniformly distributed No choice 20 Marks
PART B : 2 Questions from each unit of internal choice, each carrying 16 marks 80 Marks

SBS1303 COMPUTER GRAPHICS AND MULTIMEDIA
L T P Credits Total Marks
4 0 0 4 100

UNIT 1 12 Hrs.
Introduction to computer Graphics - Video display devices- Raster scan Systems - Random Scan Systems -
Interactive input devices - Hard copy devices - Graphics software - Output primitives - line drawing algorithms - initializing lines -
line function - circle Generating algorithms.

UNIT 2 12 Hrs.
2D Geometric Transformations: Basic Transformations Matrix Representations Composite Transformations Other
Transformations. 2D Viewing: The Viewing Pipeline Viewing Co-ordinate Reference Frame Window-to-Viewport Co-ordinate
Transformation - 2D Viewing Functions Clipping Operations- Point Clipping-Line Clipping-Polygon Clipping-Curve Clipping-
Text Clipping-Exterior Clipping.

UNIT 3 12 Hrs.
Three Dimensional Concepts - 3D Geometric and Modeling Transformations Three-Dimensional Viewing - Visible-
Surface Detection Methods: Back-Face Detection - Depth-Buffer Method -Scan Line Method - A-Buffer Method-Depth Sorting
Method-BSP Tree Method-Area Subdivision Method.

UNIT 4 12 Hrs.
Multimedia Definition- Introduction-Multimedia Software- Basic Tools- Multimedia Authoring Tools- Multimedia
Building Blocks: Text- Font Editing and Design Tools Hypermedia and Hypertext Multimedia System Sounds MIDI Versus
Digital Audio Making MIDI Audio Audio File Formats Adding Sound to Your Multimedia Project.
UNIT 5 12 Hrs.

Images: Making Still Images Color Image File Formats Animation: The Power of Motion Principles of Animation
Making Animations that Work Video: Using Video How Video works - Broadcast Video Standards Integrating Computers
and Television Shooting and Editing Video Video Tips Recording Formats Digital Video-Multimedia and the Internet
Max.60 Hours

TEXT/ REFERENCE BOOKS
1. D. Hearn and M.P. Baker ,Computer Graphics, 2nd Edition ,PHI 1996
2. Tay Vaughan ,Multimedia: Making it Work,7th Edition, Tata McGraw Hill Edition ,2008
3. W.M. Neumann and R.F. Sproull ,Principle of Interactive Computer Graphics , McGraw Hill,2nd edition ,2002
4. Ranjan Parekh, Principles of multimedia Sixth edition, Tata McGraw Hill 2008
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